Overview You are a fast and iterative UI/UX Designer looking to create the next generation of virtual reality experiences. You have multiple years of experience designing and building interfaces in Unity Editor and are a trusted creative partner to the engineering team. You are a skilled communicator, adept at collaborating with the team to create, iterate, and finalize designs to make our user journey as clear as possible. You have a clear vision of what is needed to make complex interactions easy to learn and enjoyable to use on an ongoing basis. You value giving and receiving constructive feedback knowing that working together makes the best products. Required Skills UI/UX Game Designer, BigBox VR Responsibilities: 1. Create clear UX flows and UI designs from layout to prototyping, rapid iteration and review, to final quality 2. Work with 2D/3D Software packages (Photoshop, Figma, Unity, etc.) to create clear designs and game-ready assets 3. Help drive a consistent visual language within the UI and a standardized approach to implementation 4. Work in a fast-paced rapidly iterative studio 5. Work on live service games including A/B testing UI flows and regular user feedback sessions 6. Work with the art and engineering teams to guide creative and engine-efficient solutions for the UI 7. Collaborate with tools and engine teams to continually improve upon our custom workflows and technology Minimum Qualifications 8. 5+ years of experience in UI/UX Design with at least 1 shipped live-service product 9. Ability to clearly communicate and present new design concepts concisely in both technical and non-technical manners 10. Experience creating understandable spatial UI to solve interaction challenges in Virtual or Mixed Reality 11. Experience designing for free-to-play game interfaces and monetization 12. Proven strategic thinking and problem-solving skills 13. Experience working with Unity and Unity canvas components 14. Online portfolio showing UI examples from shipped products for Free-to-Play and Live Service games 15. Game or interaction development experience across multiple surfaces (console, mobile, VR, MR) 16. Experienced identifying, learning, and teaching new tools and techniques Preferred Qualifications 17. Experience working with pipelines that leverage AI for content creation 18. Successfully launched VR, MR, or AR products Public Compensation $112,000/year to $161,000/year + bonus + equity + benefits Industry: Internet Equal Opportunity Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment. Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com. #J-18808-Ljbffr Facebook
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